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AI Insights · Timothy · June 2024

Top 5 Apple Arcade Games Performance in Saudi Arabia for Q2 2024

Discover the performance trends of the top 5 Apple Arcade games in Saudi Arabia for Q2 2024, including weekly downloads, revenue, and active users.

Top 5 Apple Arcade Games Performance in Saudi Arabia for Q2 2024

During the second quarter of 2024, the top 5 Apple Arcade games on the iOS platform in Saudi Arabia displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's metrics:

Snake.io - Fun Online Snake saw a consistent performance throughout the quarter. Weekly revenue remained stable, peaking at $170 in early April and experiencing minor fluctuations, ending at $107 in the last week of June. Weekly downloads showed an upward trend, starting from approximately 19.7K in early April and rising to 21.2K by the end of June. The game’s weekly active users also saw a steady increase, from 190K in early April to 193K by the end of June.

Sonic Dash: Fun Endless Runner exhibited a modest performance in weekly revenue, with a peak of $95 in early April and fluctuations throughout the quarter, ending at $17 in the last week of June. Weekly downloads remained stable, starting at 6.3K and ending at 7.1K. The game maintained a steady number of active users, starting from 69.7K in early April and ending with 73K in late June.

Temple Run experienced minimal revenue fluctuations, with minor peaks at $8 in early June. Weekly downloads saw a gradual increase from 5.8K in early April to 6K by the end of June. The active user base remained relatively stable, starting at 41K and ending at 40K.

Hill Climb Racing showed a notable performance in weekly revenue, peaking at $337 in early June. Weekly downloads started at 5.3K in early April, with a dip mid-quarter, and then increased to 6.1K by the end of June. The active user base was stable, starting from 76K in early April and ending at 74K by the end of June.

Fruit Ninja® had a fluctuating revenue trend, peaking at $29 in multiple weeks. Weekly downloads started strong at 4.5K in early April, with a significant rise to 10.2K in the second week, and then fluctuated, ending at 2K by the end of June. The game’s active users peaked at 166K in early April, but saw a decline, ending with 50K active users by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024